It's all about defeating the pirate boss sailing right under your nose. Your task is to position the individual tanks via drag and drop in such a way that they hit the pirate boss and are not hit by him themselves.

Time needed to implement: 02:45

Some might see it as a prototype, but I'm quite proud to have built this in three hours... after all, it was my first jam in such a short amount of time.


Comments

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Quite enjoyable, though the hitboxes were quite bigger than the sprites or it felt so at times, as my tanks got hit when I was sure they wouldn't. Pretty hard to manipulate 3 of them at times, but with 2 it gets far far easier. Jolly little game, good work on it!

(+1)

Thanks for the feedback. I hope there will soon be a jam that is about improving your game... then that will be taken into account :D